Inspired by my favorite cyberpunk films, I made this damp passage imagining it as a place for forgotten things to crawl to, an escape route. The textures were super fun to plan especially in respect to lighting - I wanted to push my use of roughness maps to get that very glossy wet look that damp streets have. I also wanted to nail down the emissive of the lights to get a fluorescent tube light look and I think it was successful.
As always, comments and critique are welcome!